Assimilated (Heritage Trait)

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Revision as of 00:53, 5 April 2024 by Zadammac (talk | contribs) (Created page with "{{Traits}} {{WIP}} '''Assimilated''' is a Heritage Trait provided by the Delvin heritage; Delvin who have assimilated into the above-ground settlements and cultures of the basin may optionally have this trait. This is a '''Passive Effect'''. Characters with this trait take one additional Connection with a single city (being the settlement to which they have assimilated) at a base score of their Presence Score * 1.5. '''Prerequisite''': A Delvin character who take...")
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"The right way to rob a movin' train is to stop it first."

- Anonymous Lagos Bandit

This article or section alludes to information that is under active development and subject to change.

Assimilated is a Heritage Trait provided by the Delvin heritage; Delvin who have assimilated into the above-ground settlements and cultures of the basin may optionally have this trait. This is a Passive Effect. Characters with this trait take one additional Connection with a single city (being the settlement to which they have assimilated) at a base score of their Presence Score * 1.5.

Prerequisite: A Delvin character who takes this heritage trait must replace their Darkvision (Heritage Trait) with either Bedrock Delvin (Heritage Trait) or Mental Compass (Heritage Trait). This represents them having acclimatized to life above ground.