User contributions for Zadammac
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10 March 2023
- 13:0513:05, 10 March 2023 diff hist +70 Adler →Gameplay Mechanics current
9 March 2023
- 17:2217:22, 9 March 2023 diff hist +68 Corvados →Gameplay Mechanics current
- 17:2017:20, 9 March 2023 diff hist +37 Delvin →Gameplay Mechanics current
- 17:1617:16, 9 March 2023 diff hist +73 Bolster →Gameplay Mechanics current
- 17:1517:15, 9 March 2023 diff hist +93 Cervano →Gameplay Mechanics
7 March 2023
- 17:3717:37, 7 March 2023 diff hist +46 Varki →Gameplay Mechanics current
- 17:3117:31, 7 March 2023 diff hist +103 Quillions →Gameplay Mechanics current
- 16:1516:15, 7 March 2023 diff hist +118 Lagos →Gameplay Mechanics
9 January 2023
- 20:3220:32, 9 January 2023 diff hist +5,859 N Volo Created page with "The '''Volo''' (singular: Volo) are a vulture-like Eyriefolk race which are commonly found all throughout Howl Basin. They are somewhat isolationist, even among the other Eyriefolk races, and have become subject to some stigma as a result. When found in other communities, they tend to be associated with the fringes of society and positions otherwise seen as undersirable, but they are of course a complex and multi-faceted people in their own right. They are an imp..."
- 19:5019:50, 9 January 2023 diff hist 0 Folks →The Kings of the Cliffs: The Eyriefolk
- 19:4919:49, 9 January 2023 diff hist 0 N File:A corvados sharpshooter.png No edit summary current
26 December 2022
- 23:0423:04, 26 December 2022 diff hist +35 N Tarnished Tale Ruleset Redirected page to TarnishedTale Ruleset current Tag: New redirect
- 22:5922:59, 26 December 2022 diff hist −18 Howl Basin →Geography current
- 22:5522:55, 26 December 2022 diff hist +664 Howl Basin →Geography
- 14:4314:43, 26 December 2022 diff hist +431 Howl Basin →Geography
- 14:4014:40, 26 December 2022 diff hist +957 Howl Basin No edit summary
- 12:5712:57, 26 December 2022 diff hist +3,343 N Howl Basin Created page with "'''Howl Basin''' is a large geographical region consisting of the land within the peninsula demarked between the rest of the Continent and the Howling Herald Mountains, jutting out into the Golden Sea. It is actually a rather large area and a bit of a misnomer as it quite arguably contains several "basins" or "watersheds" in the proper geological sense. Howl Basin is known for a few things: natural resources, in which it is fairly rich at a time in which..."
- 12:2012:20, 26 December 2022 diff hist +13 Folks →We Who Keep the Land: The Woodfolk
- 12:2012:20, 26 December 2022 diff hist −2 Folks →We Who Keep the Land: The Woodfolk
- 12:1912:19, 26 December 2022 diff hist +5,193 N Adler Created page with "The '''Adler''' (plural: Adlers) are an eagle-like avian Eyriefolk race who are uncommonly found throughout Howl Basin, preferring mostly to haunt their eponymous eyries in the Howling Herald Mountains. In spite of their relative rarity, their culture is the dominant culture among the Eyriefolk, and responsible for many of the stereotypes about them. They are commonly seen as honourable (to the point of being hidebound), stoic (to the point of being cold and..."
25 December 2022
- 22:5522:55, 25 December 2022 diff hist +7,082 N Corvados Created page with "The '''Corvados''' (singular: Corvado/a) are a crow-like Eyriefolk and Woodfolk race which are commonly found all throughout Howl Basin, by far the most common of all the avian peoples of the region. As you might expect given their split allegiances, they are known for qualities associated with both folks; the mysticism and eye for tradition of the Woodfolk, and the taciturn, perhaps even aloof honourbound attitudes of the Eyriefolk. Outside of those..."
- 22:2222:22, 25 December 2022 diff hist +1,198 Folks →The "Common Grouping" of the Folks
- 22:1522:15, 25 December 2022 diff hist +29 Folks →Those Who Hunt Together: The Woodfolk
21 December 2022
- 01:5501:55, 21 December 2022 diff hist +13 Folks →The Free and the Brave: The Mountainfolk
- 01:1401:14, 21 December 2022 diff hist +6,411 N Delvin Created page with "The '''Delvin''' (singular and plural are amiguous) are a mole-like Landfolk race which are commonly found all throughout Howl Basin. Like most Landfolk, they're known for a strong sense of community. They're the most insular of all the Landfolk, even moreso than the Varki, and for the most part keep entirely to their own communities; those seen outside those communities are traders, outcasts, or both. The sole major exception - miners - has become the main s..."
- 00:4200:42, 21 December 2022 diff hist +15 Bolster →Heritage Trait
- 00:4000:40, 21 December 2022 diff hist +10 Template:Moving Target No edit summary current
- 00:3900:39, 21 December 2022 diff hist +7,065 N Bolster Created page with "The '''Bolsters''' (singular: Bolster) are a beaver-like Landfolk race which are occasionally found in the watershed regions of Howl Basin, especially in the northeast. Like most Landfolk, they're known for a strong sense of community. They are considered by many to be the most industrious of the Landfolk, and blend in well between Landfolk and Hivefolk factions in mixed communities. They are experts of industry and have taken to the latest industrial adv..."
20 December 2022
- 03:4903:49, 20 December 2022 diff hist +6,272 N Cervano Created page with "The '''Cervano''' are a Landfolk race with a few distinct ethnic subgroups, and who are somewhat are commonly found all throughout Howl Basin. Like most Landfolk, they're known for a strong sense of community. Like their cousins, the Lagos, Cervano tend to be popularly thought of as timid, mild-mannered people, but within Landfolk communities and the greater society of the Basin they also tend to be thought of as gregarious, charismatic, and noble. == Histor..."
- 01:2801:28, 20 December 2022 diff hist 0 Folks →The Kings of the Cliffs: The Eyriefolk
18 December 2022
- 00:5000:50, 18 December 2022 diff hist +6,978 N Varki Created page with "The '''Varki''' (singular: Varko) are a race of Armadillo-like people who are usually found amongst the Landfolk, throughout Howl Basin. Like most Landfolk, they're known for a strong sense of community, but are also the least populous of all the Landfolk races owing to their isolationist quirk, with some feeling more at home among the Mountainfolk. Outside their Folk, Varki are thought of as defensive, combative, and hearty, though among the Land..."
17 December 2022
- 21:1021:10, 17 December 2022 diff hist +504 Lagos →Society
- 03:0403:04, 17 December 2022 diff hist +5,500 N Quillions Created page with "The '''Quillions''' (singular: Quillion) are a porcupine- or hedgehog-like Landfolk race which are commonly found all throughout Howl Basin's more forested areas. Like most Landfolk, they're known for a strong sense of community. Outside of those communities, they have a reputation for fierceness, with some outside the Landfolk zeitgeist considering them borderline Mountainfolk. They are known to be excellent woodworkers and lumberers (though are less known f..."
- 02:2402:24, 17 December 2022 diff hist +325 N Template:Tarnation Created page with "<blockquote>''"Wut in... I'm not entirely sure what you're tryin' to do here, kid."'' ''- Unknown Varki Prospector'' This section is a placeholder; the information that goes there is missing or relies on Gameplay Mechanics yet to be developed.</blockquote> Category: Placeholder Sections" current
- 02:1902:19, 17 December 2022 diff hist +250 N Template:Moving Target Created page with "<blockquote>''"The right way to rob a movin' train is to stop it first."'' ''- Anonymous Bandit'' This article or section alludes to information that is under active development and subject to change.</blockquote> Category: Moving Target Warning"
- 02:1102:11, 17 December 2022 diff hist −10 Lagos No edit summary
- 01:0001:00, 17 December 2022 diff hist +9,671 N Lagos Created page with "{{Stub}} The '''Lagos''' (singular: Lago) are a rabbit-like Landfolk race which are commonly found all throughout Howl Basin. Like most Landfolk, they're known for a strong sense of community. Outside of those communities, they have a reputation for timidness, but amongst the Landfolk they are considered to be exceptionally adaptable, even to the point of bravery, and are frequently praised for their alertness and quick reactions, and should not be dismissed out..."
16 December 2022
- 22:2522:25, 16 December 2022 diff hist +775 N TarnishedTale Ruleset Created page with "{{Stub}} '''TarnishedTale''' is a ruleset for adjudicating a ''classless RPG gameplay mechanic'', originally created for a proposed MUD engine written in python 3, which was never completed. The ruleset borrows heavily from Chaosium's Basic Role Playing (BRP) engine, made popular by the Call of Cthulhu Tabletop RPG, in that it based all checks on effective d% checks, and had a similar skill mechanic, of expressing skills as a value from 0 at the lowest end to 99 at comp..." current
- 19:5919:59, 16 December 2022 diff hist +309 Folks →Those Who Hunt Together: The Woodfolk
- 19:5619:56, 16 December 2022 diff hist +10 Folks →The Free and the Brave: The Mountainfolk
- 19:4819:48, 16 December 2022 diff hist +4 Folks →The Kings of the Cliffs: The Eyriefolk
- 19:4619:46, 16 December 2022 diff hist +7,266 N Folks Created page with "The '''Folks''' are the least granular of all the social units in the otherwise largely disorganized Howl Basin, fulfilling a role far more akin to a nation than a state, more cultural than racial. As such, the lines between the Folks of the Howl Basin are somewhat fuzzy, and as always, exceptions to the descriptions and generalizations below exist. From a sociological prospect, Folks are a useful concept in dividing among the various races that l..."
- 19:0219:02, 16 December 2022 diff hist +14 Main Page →Welcome to the Howl Basin Chronicle!
- 19:0119:01, 16 December 2022 diff hist +796 Main Page No edit summary